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It's great you're diving into iClone 8's motion editing and timeline features! These are fundamental for bringing your animations to life. Here's a breakdown of what these tutorials typically cover, based on the search results:
Key Concepts in iClone 8 Motion Clip Editing and Timeline:
Timeline Basics:
Understanding the iClone timeline interface.
Navigating the timeline, including zooming, scrolling, and track management.
Working with frames and time codes.
Motion Clip Handling:
Importing and applying motion clips to characters.
Resizing, moving, and trimming motion clips on the timeline.
Blending and transitioning between motion clips.
Speed and looping motion clips.
Motion Layer Editing:
Using the Edit Motion Layer tool to modify existing motions.
Working with keyframes to adjust poses and movements.
Understanding the concepts of Human IK/FK (Inverse Kinematics/Forward Kinematics).
Using Animation Layers to create and blend multiple motion edits.
Keyframe Editing:
Setting and adjusting keyframes for body parts and objects.
Using the Curve Editor to refine motion curves and create smooth animations.
Sampling and flattening motion clips, to allow for deeper editing of the motion data.
Advanced Techniques:
Motion blending and alignment.
Refining footsteps and hand positions.
Using reach targets for interactive animations.
Where to Find iClone 8 Tutorials:
Reallusion Courses:
Reallusion, the creators of iClone, provide official tutorials and learning resources on their website. This is a valuable place to start.
Here you can find in depth tutorials.
YouTube:
YouTube is a rich source of iClone tutorials, with many creators sharing their knowledge and techniques.
Many of the results provided by the search results are from youtube, and give good visual information.
Tips for Learning:
Start with the basics: Familiarize yourself with the timeline interface and basic motion clip manipulation.
Practice keyframe editing: Keyframing is essential for creating custom animations.
Explore the Curve Editor: The Curve Editor allows for precise control over motion curves.
Experiment and have fun: Don't be afraid to try different techniques and see what works best.
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