How to setup 360 face cartoon animator 5

 How to setup 360 face cartoon animator 5...................


          How to setup 360 face cartoon animator 5 


you have to do is make sure you are in composer mode then click on 360 head creator from there we click on the quick head turn setup button and then you can choose the angle I will go for 90 degree head turn for the science and 15 degrees for up and down rotations now all we have to do is position each element of the face in the correct place in after we do that we do a little preview to see how it's looking how everything is coming together and then we click apply Dan OK now we add a couple more angles by going to the toggle head turn layout an from there at the three quarter views by clicking on the plus icon after we have that we just read position each element of the face again for all the angles and then we change them moment where this price for the mouth change for each of the three quarter ranks and we're done.


How to setup 360 face cartoon animator 5


 now we have a character that can look to the sides organically and can also look up and down and for the smooth facial expression animation you can also set it up easily what we want is to get to this point where we can control the character easily by clicking and dragging on this face or if you prefer by clicking on detail settings and moving the sliders there so let's do this preparation first I start by adding the blinking layers I select the left I click on plus and then left I link my position it and recite it really quick then I do the same with the right eye and now I have a layer that allows me to have the character.


How to setup 360 face cartoon animator 5


The different positions that are indicated in the instructions okay so to get it started you just have to have any part of the character selected and then you click on where it says facial animation set up this opens this dialogue box and from there I'm going to click on one of the eyes they have this one selected by default so I select it and then I click smooth mode I press okay in now I can start editing all I have to do is in the workspace do the expression for each of the templates that I see here I click on the template and then I position everything in the workspace so that's what you do for each one of the eyes.


How to setup 360 face cartoon animator 5


 first this I and then we do the exact same thing for the other eye and then when I'm ready to do the mouth I just click on the mouth and then I need to click smooth mode again this important if not you're going to see a lot of mouth expressions but once I click on smooth mode I click OK you're gonna see that now the amount of templates I need to do are very few so that's really good let's do it and just like with the eyes all I do is position both of the layers for the mouth for each one of the expressions and that's it now I just closed this go back to stage mode and then I click on where it says face key editor Anne in there I can test what I just did I can open the mouse I can move the eyes right I can close them and open them and also I can control with this light bars as you can see cartoon helps to set up the character head rotations very easily.

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